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About Me

I am a C++/Rust Graphics Programmer from Winnipeg, Manitoba.

  • I have experience with low level Graphics Programming with OpenGL, and I'm using Vulkan to explore techniques like ray-tracing and mesh shaders.
     

  • I am fond of the technicalities of how Game Engines and Rendering Engines Work.

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Languages

  • C++

  • Rust

  • C#

Tools

  • OpenGL

  • Vulkan

  • Unity

  • Unreal Engine 4

  • Visual Studio Community, VS Code

  • JetBrains Rider

  • Git

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